1. Vista disabled parallel ports direct access, new cnc machines, or people using old printers and scanners still use xp.
2. Vista removed support for directx before dx10... Microsoft realized later how shitty idea that was, but instead added dx9 and below emulation layer. The problem is that it only works almost 100% right on win 7, thus why many gamers still use it ( instead of 8+ where some good games are very buggy or slow )
3. Vista audio model disallowed drivers to do anything that could be used to disable hdmi drm. As side effect all 3d sound cards stopped working properly. Lots of people blamed Creative and other sound card makers, that got generally screwed... now that this tech proved to be essential for vr gpu companies are doing workarounds, for example AMD has as selling point of TruAudio that it skips Windows normal audio stack.
1. Vista disabled parallel ports direct access, new cnc machines, or people using old printers and scanners still use xp.
2. Vista removed support for directx before dx10... Microsoft realized later how shitty idea that was, but instead added dx9 and below emulation layer. The problem is that it only works almost 100% right on win 7, thus why many gamers still use it ( instead of 8+ where some good games are very buggy or slow )
3. Vista audio model disallowed drivers to do anything that could be used to disable hdmi drm. As side effect all 3d sound cards stopped working properly. Lots of people blamed Creative and other sound card makers, that got generally screwed... now that this tech proved to be essential for vr gpu companies are doing workarounds, for example AMD has as selling point of TruAudio that it skips Windows normal audio stack.