Figma realized the same thing before starting the project:
> If anything, people hated the idea.
It seems they simply wanted to build this feature regardless of what the users think:
> But ultimately, we had to do it because it just felt wrong not to offer multiplayer as a tool on the web
Funny.
Figma realized the same thing before starting the project:
> If anything, people hated the idea.
It seems they simply wanted to build this feature regardless of what the users think:
> But ultimately, we had to do it because it just felt wrong not to offer multiplayer as a tool on the web
Funny.