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Real-time systems engineer building insight from signals, sensors, and software.

Location: San Francisco, CA Remote: Yes – hybrid preferred, but fully remote OK Willing to relocate: No

Technologies: Python, TypeScript, Linux, WebSockets, React, Three.js, Blender, Postgres, Redis, RF Systems, Embedded Systems, Multithreading, Automation Frameworks, GLTF, Unity, Serial & Socket I/O

Website: [https://intervolz.com/resume.pdf](https://yourdomain.com/resume.pdf) Resume: [https://intervolz.com/downloads/mvolz_resume.pdf](https://intervolz.com/downloads/mvolz_resume.pdf) Email: maxwellvolz@gmail

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I'm a senior software engineer with 10+ years of experience building full-stack systems at the intersection of hardware and software. Most recently I led AR/VR automation at Meta, built real-time performance tracing tools with Perfetto, and drove CPU/GPU profiling pipelines for next-gen wearable devices. Before that, I verified phased-array antenna hardware and built full-stack systems for the HAPS project (SoftBank acquisition).

I love turning messy real-world systems into interactive software tools. My skillset spans system design and integration, high-throughput automation, and modern tech stacks. I’m especially into creative 3D UIs, live visualization of physical systems, and tools that empower engineers and artists.

I'm looking for teams solving weird problems that may have physical interfaces, spatial tech, or just need a hacker who figures stuff out and makes it feel polished. Growth-stage startups or skunkworks teams are ideal.



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